I’m making a hub where a player can teleport to different games but the UI is just white on mobile.
Can anyone help me with this issue?
PC
Mobile
Mobile Device Info
Device: iPhone 12
iOS Version: 15.6
ROBLOX Version: 5.529.367 (2b97be)
I’m making a hub where a player can teleport to different games but the UI is just white on mobile.
Can anyone help me with this issue?
PC
Mobile
Mobile Device Info
Device: iPhone 12
iOS Version: 15.6
ROBLOX Version: 5.529.367 (2b97be)
Is the Welcome a frame that disappears?
It seems to be the image background to be disappears for mobile users
Maybe this Welcome frame is positioned using offset and once the mobile starts it moves off screen and exposes the white frame behind it.
If u dont mind putting the file for the gui in here we can look at it up close and see whats wrong.
Well it isnt the GUI on mobile… i tested it, look:
Edit: it must be something else going on… unless its the tween or the teleportation within the gui but i doubt it. What else kicks in on start up?
Just in case it is the GUI and i cant test it since i dont have the other elements, try setting your Frame background transparency to 1 (since u have a white background on it, in case your texture is disappearing).
After testing it I can say that the image background disappears on mobile and I cannot find out why.
Game after setting Frame background transparency to 1
Here’s the full game file
Doom-Bank-Hub.rbxl (44.4 KB)
I cannot replicate your issue on my computer… it looks and behaves perfectly normal with respect to color:
I will try to see if the studio settings can change it… have you tried to re-install studio to see if this helps?
Edit: ok i think i know whats going on, let me change some things and then ill upload for u to test.
I believe you have built the entire UI using offsets and scale mixed together… and what happens when you switch over the mobile and the resolution changes, some of your UI elements are off the screen and show the underlying color because they arent there anymore they are off the screen.
Try this file, just to see if it does the same issue, if not, we know it was built with some incorrect scaling, i fixed some but not all scaling issues.
Doom-Bank-Hub V1.rbxl (44.5 KB)
I managed to replicate it on mobile.
And yes, I made it using offsets and scale.
I never work on UI’s and have almost no experience in making them.
I will fix the UI… give me some time, the hierarchy includes folders which throws off the UIConstraints because those rely on the parents and when the parent is a folder (and not a frame) it won’t size correctly.
Ok try this file… the only thing i didn’t finish was the location of the Warning frame in both the button scripts, you need to edit the location of the warning location since i removed the folders now.
Doom-Bank-Hub V2.rbxl (44.3 KB)
Hello, after testing a bit more I can say that the issue is still on mobile.