UI not as bouncy as it should be

The first button seems to be more bouncy than the second one despite having the same exact tween configuration.

first, you stole my avatar

second, i’m not exactly an expert on tweens
but i think it’s because the second button is larger than the first one, meaning the tween has to go faster to reach the end, which is why the second button has less bounce

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Yeah, if your buttons are different sizes then tweening to the same end size will change how bouncy they look. You would have to calculate the the desired endSize based on their starting size if you want them to look bouncier.
Like “grow by 20%” → Size = openButton.Size * 1.2

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They aren’t made to scale to the same size. The other button wouldn’t change it’s behaviour by making the UI smaller, tween faster or making the change larger.

this is really just based on the tween duration & sizes, so maybe make the duration for the inventory button longer