I want to make my gui smoothly tween onto the screen then tween to the side
It works perfectly fine but if I change my resolution, the images separate and the size breaks, What can I do?
I have tried using the auto-scaler plugin but that didn’t work.
Streamable post of the issue
Can you show us the tween animation so we can have a better understanding of why you are using two seperate images?
this is a clip of the tween in action
Streamable link
Could be a problem using the Scale
, can you show us a photo of one of the text labels properties?
its an image label because i used a custom font
Check the Position value after the last tween is done, maybe you changed the offset value?
Very cool tween btw
Oh, still, can you send a photo of the properties of the image label?
What about ness’s properties?
char count
Everything seems fine, maybe try adding UIAspectRatioConstraint to your imagelabels if you haven’t.
Im not on my laptop right now but ill send an image of it as soon as i can
Ok i will try that when i get the chance
adding a aspect ratio constraint did nothing.
the same but with a different size and position value
If you make the game window smaller, do the image labels change? if so it could just be some sort of auto size/pos roblox is using to fill in space.
Maybe the tweens are using offset instead of scale in position too?
the properties in the image label dont change at all and the tweens only change the position