UI padding is not properly working

Hello, im making a main menu and im using ui padding to make a small drop shadow below a button and when i’m testing in studio the shadow is fine but in-game the shadow has pixels that are off.

In studio:
image

In game:
image

As you can see the borders are misaligned in game. If anyone has any info on this it would be appreciated

Edit: it appears to be an issue with the position of the UI as if i move the ui it scales the border oddly and i have yet to find a solution

Edit 2: This appears to be a bug with ui and other pixel perfect things as ui stroke is also affected

1 Like

You should share reproduction steps so we can try it out ourselves and help diagnose your issue. Even better, share a place file with that specific UI.

Sorry!
I have set up a game to show how the pixels are sometimes duplicated. It is uncopylocked so you can diagonose the issue in studio if you want.