Ui, question, limit, process

Hi,

I am interested to know how non-related ui can be imported into roblox and scaled to the right resolution to players. I understand that this is a common question but I never found a answer and is there a limit to what the UI can be or can it be anything.

Can you explain it a little bit out further? I didn’t quite understand you…

Sure, no problem! Lets say, I hire someone to do a UI design in photoshop, how would I import that into my game? And I would also need it to be sketched to the right resolution to players so how would I do that?

If it’s the background, you would import it into studio for your game and put it on an ImageLabel. If it’s a button, you’ll want to put it onto an ImageButton.

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Oh. Well, ask them to send it to you through a .png file. Then, click on StarterGui > ScreenGui > ImageLabel > Properties > Insert Decal > Upload Decal

And for your sketch problem, I recommend using Scale and setting the AnchorPoint to 0.5,0.5

How would I scale it to the right resolution to all players?

If it’s a specific size, you can use a UIAspectRatioConstraint, to keep it at that same size ratio.

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Where should I put the UIAspectRatioConstraint?

Inside of whatever frame you’re going to have the ImageLabel for the background in.

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Also, what type of resolution, does it have to be 1920x1080 or just the whole ui resolution?