UI scaled different when in game

Hello developers, I recently ran into a problem which makes making UI and testing it very hard. Basically whenever I make a new UI I use this plugin called AutoScale Lite in Roblox studio the plugin is used for fit UI on mobile devices but in studio it looks different than in game.
Here’s a few examples:

In studio:

In game:

See how the scaling looks different when in studio and in game.
Can anyone help me?

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Thats because you are using scale instead of offset.

Personally i wouldnt use plugins, you should do it yourself ONLY using scale; there are few instances where you should be using offset

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