UI Scaling Problems

Hello! I’m currently trying to make a heath display but the UI looks different in game to when making it before playing. How do I fix this?

BEFORE PLAYING

image

WHILST PLAYING

image

PROPERTIES

image

Is IgnoreGuiInsets turned on?

Chars

Yes it is and still doing that problem.

Can you show me the properties?

I’m assuming you want to put the element on the bottom left corner with equal padding on both the bottom and left? In that case, set the anchor point of HealthFrame to 0, 1 and the position to 0, paddingAmount, 1, -paddingAmount (i.e. 0, 10, 1, -10, which will have 10 pixels of padding on the bottom and right).

Thank you so much! It is finally where I want it to be.

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.