UI scaling problems

  • What are you attempting to achieve? To scale the GUI for it to fit in the till’s frame.
  • What is the issue? The UI is created by a script and I do not know how to customise it.
  • What solutions have you tried so far? Yes, There are no helpful results.

Product Frame is supposed to make the products look like this:

But on tills makes them look like this:

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Play your game, find the SurfaceGui on the screens and copy it. Leave the game and paste. The GUI will appear in the explorer so you just have to create a ScreenGui in StarterGui, and put the children of the surfaceGui in it and you’ll be able to customise the GUI

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It’s been copied but I don’t know how to edit it properly. The code is bought so I can’t share all of it. Only some if really required. It’s a confusing system too and I can’t separate the kiosks to the tills or I will break the script again.

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The way that I scale GUI’s in my game is by changing the size parameter from the actual pixel size to the percentage of the screen that it takes up. GUI stuff is messy sometimes.

Hopefully this helps!

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