UI Scalling Problems

Recently, I have been making a notification system that shows text on the top of the screen.
The position of this UI is {0, 0},{0, 0}.
The size of this UI is {1, 0},{0.04, 0}.

On bigger screens, it gets bigger. I just want it to stay the same size as it is on Roblox Studio.

Is there a simple way to fix this?

If you want it to be same, use offset or UISizeConstraint.

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