UI Sizing Issue

Hi there,
I am trying to fix my UIs/Frames/Canvas in a fixed position for different aspect ratios, but for some odd reason, the UIs sizes are always either different or smashed together. Methods that I have tried according to other people are

1)Use Scale and Set Offset to 0
2)Use UIAspectRatioConstraints

For the 2nd method, my problem is as shown below…I have no clue why is it not stretching to fully cover the screen.

The sizing format or standard I use for the TextLabels/Image Labels and etc…all sized without the a value in offset as suggested by others.

Try deleting the UIAspectRatioConstraint, and making the UI size {1, 0},{1, 0}.

1 Like

which UI size? The canvas or all text labels?

The Canvas size is 1:1

Did you delete the UIAspectRatioConstraint?

If you did, select the CanvasGroup and drag the UI to the edges.

it will only cover up to half the screen.

Its probably because your frame size is too small. You may need to increase the frame size as the AspectRatio can only go to 10 if you’re trying to make it reach all the screen.