Hello. I’ve recently got back into developing and I’m revamping my current game’s UI by creating it in an external app and importing it, and everything seems to work except for the fact that the UI spaces weirdly when viewed through a mobile device. I have changed the size to Scale using a plugin, and also added an aspect ratio constraint, but it still places unevenly.
Here is how it is intended to look (and how it looks on laptops):
Can you please send me a .rbxl file only containing those GUI ? I’m not sure how to explain it, so I will fix it and send the fixed version. Then, I think you will kinda get an idea of how it works. If you still don’t understand after I send the fixed version, I will try my best to explain it
Wow, that works perfectly! So I need to have them in a frame for them to stay together? Also, could you walk me through how you configured the frame (eg. its size, aspect ratio, etc.) just because it’ll be useful to me in the future and for the rest of my UI. Thanks so much for the help though
If I recall correctly, using a frame allows you to put all of the scaling behavior in the frame itself which allows the spacing between its members to be consistent. Not using it means that they’re all handled separately, and spacing might not be consistent.