SpiralAPI
(arlo)
February 23, 2021, 3:39am
#1
I have done everything I can to make the UI work on all devices. It is made using Scale, has UISizeConstraints, and still doesn’t seem to properly position the UI
How it should look (default viewport):
How it turns out:
The image quality is low because Roblox, not me.
Anybody have any other tips?
Sorbious
(Sorbious)
February 23, 2021, 3:41am
#2
Are you implementing a UIListLayout
? If so can I see it?
SpiralAPI
(arlo)
February 23, 2021, 3:43am
#3
Yes. I have 2. One is set to 0, 25 and one is set to 0, 10
Sorbious
(Sorbious)
February 23, 2021, 3:45am
#4
Umm… Normally when I do spacing like this, I always put it on the Offset
value so it will not change accordingly on the device’s resolution.
Try using the offset first and let me know if it works.
SpiralAPI
(arlo)
February 23, 2021, 3:47am
#5
Hi. This worked, thank you so much.
1 Like
epochzx
(epoch)
February 23, 2021, 5:04am
#6
I wouldn’t recommend using offset though it is a solution, a better option can be found in this tutorial (the last section) -
[Scaling]
Anybody new to interface designing within Roblox studio will get to know the fact that Roblox doesn’t exactly have the friendliest UI editor pretty quickly; on the first few pages of the Art Design Support category itself you can already see three posts talking about the same issue.
Reference <a class="lightbox" href="//devforum-uploads.s3.dualstack.us-east-2.amazonaws.com/uploads/original/4X/b/8/a/b8a9455036935318624561563fb1f323b4f48eb0.png" data-download-hre…
Change the way your UI is setup and configure your anchorpoints