UI still broken after CoreGUI fixed in Patch 505

Around 5-6 days ago, when the CoreGUI was first acting up and affecting a lot of games, it completely broke my UI, coded via ModuleScript.

Last night, Roblox released patch notes for version 505, and have fixed the issue. However, my UI still remains broken, despite it breaking on the day the CoreGUI was first acting up.

If I’m doing anything wrong, I’d appreciate it if it was pointed out. Thank you!

Also, there is not one thing printing in the console. Not when I add a print under the function, no warnings, and no errors.

this has been driving me insane for almost a week now

Source of broken code:

Quick FAQ:

  • Yes I have ‘activated’ a function within the Module, which said function contains the MouseEnter/Button1Click code
  • Yes I have printed V and Button and both are correct and being registered correctly
  • Yes the code works prior to the button enter/click

Two things to note:
The button hover/click code works in a LocalScript on its own. But not in the ModuleScript.

I don’t know if this is the error or not but you spelled LoadAnimation wrong.

you spelled it “LoadAnimatino”.

Maybe try changing it?

1 Like

i dont believe this should be doing injustice but i will try this thank you.

edit: thank you for pointing this out but my UI is still broken