Hey, and thanks for reading in advance.
Does CoreGui follow a different set of rules or something? I’ve got UI elements with a Y coordinate of 0,0 that are at the top of the viewport when editing in studio, but in game:
They’re slightly below the top of the screen. More befuddling is that the CoreGui buttons for chat and menu are higher than my UI. I can get them there with a negative Offset, but I don’t understand why I’m having to do that. Is there some kind of setting I missed that disables this?