Inserting a UIAspectRatioConstraint into a ScreenGui and then deleting it causes all GuiBase2d objects to be weirdly offset, even though the constraint is no longer there. Position {0.5, 0}, {0.5, 0} no longer becomes the center of the screen, as far as the UI is concerned.
You can cut and paste the ScreenGui back into StarterGui to reset this behavior, so it isn’t too terrible, just mildly annoying if you drag the constraint out by accident.
Expected behavior: Deleting the constraint should reset the behavior of the UI back to normal.
repro.rbxl (13.3 KB)