UIaspectRatioContraint not working

Hey.

I just started making a GUI. It is a small box at the centre right of the screen.
When I created it it looked just fine, but as soon as i tested it on other devices the GUI went a lot to the right and all over the place.

The pictures I will show below, are used with an UiAspectRatio Constraint, but even if I remove the contraint and change all the sizes and posiitions to scale, it still looks absouletly terrible.

WITH UI ASPECT RATIO>


(how it is suppsed to be)

WITHOUT CONTRAINT - BUT EVERYTHING IN SCALE
(now with text, get the same “error” with contraint.)


(supposed to be)

I am completely lost of what I can do. Thank you for any help

You should probably change the AnchorPoint on the x-dimension to 1, so its position is originated at the right of the gui, then set the x-scale of its position to 1

Hey! I think that doing it manual is a waste of time use this plugin https://www.roblox.com/library/1496745047/AutoScale-GUI and if you don’t know how to use it go to the dev fourm [Plugin] Auto Scale for GUIs

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Oh my.
Countless hours have I wasted, not knowing of this plugin. Thank you alot!

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