UICorner Not Rounding Properly Bug

When you UICorner to an extreme high radius so you can have the entire Frame cornered, it is suppose to produce a smooth corner but now it produces a chunky corner.

The bug happens in Studio, and was just fine a few days ago. It appears as of this morning. I have reset my entire Studio, and tested it in multiple Baseplates and even with different colors and it still produces the bug.

I have made a concept art of what it suppose to look like (top) vs what it looks like now (bottom):
https://gyazo.com/e9b6cbbc8eb1fa880c00bdc8263f9875

Here is the bug in Studio: https://gyazo.com/e0f02d248c5c94e7f513a3ea75d0acc5
Both of these elements are Frames with a UICorner of 0.5,0 (tried it with 0,350 also).

My Mac Specs:
https://gyazo.com/7fd0fba7d1cc526aef0cce52704d92b2

2 Likes

Do you have the UIStroke beta feature enabled or disabled? Also, can you provide a test place or model file that shows the issue?

1 Like

My UIStroke beta feature is disabled. Sure, I’ll provide a test place. I have asked some of my programmer friends to recreate what I did, and they all have the same issue as I have.

UICornerTest.rbxl (23.5 KB)

Here is another image of what its suppose to look like when rounded:
https://gyazo.com/bf1ab269e1a714c7acbfe8e3379a2993

Thanks for the report, this should be fixed now after restarting Studio.

6 Likes

Thank you! I have tested it and it works now.