Hello! I’m changing my team equipping system in my card game to allow for dragging+dropping cards to equip and move them around. I also want to keep my old system of just clicking a card to equip/unequip it due to dragging+dropping being annoying on mobile, but my issue is that the UIDragDetectors
I have in each ImageButton
blocks the Activated
and MouseButton1Click
events from ever being fired, instead firing the DragStart
event.
Is there any way to have both? I’ve looked at the properties of the UIDragDetector
and the only that I’ve found that works is disabling it, but then you can’t drag and drop them anymore so that’s not much of a solution.