UiDragging Layer problem

Hi guys,
I am working on a custom Inventory which has dragging item from slot to slot.
Bc of some issues while development I had to use a Gui-dragging Script and could not use the new UiDragDetector-Instance.
But my problem is that while dragging the UiImage of the Item is one layer behind each slot (Like Shown In the video).

In the video you might notice that the LayoutOrder is set by a CanvasGroup. But I tested changing every LayoutOrder (Slots, Item’s UiImage, CanvasGroup)

Test it in this game

How could I fix this?

Problem solved. Need to change ZIndex and not LayoutOrder GUI layout order not working? - #4 by CheetahSp33d?

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