When I load into my game, the UIGridLayout’s padding scatters on the X and Y axis.
Here’s a clip:
(Sorry about the background noise)
When I load into my game, the UIGridLayout’s padding scatters on the X and Y axis.
Here’s a clip:
put the buttons / grid layout into a transparent frame.
add an aspect ratio constraint to that frame.
then the padding wont change like that.
Thank you! And for anybody else with the same problem, make sure to set the anchor point to (0, 0.5) if your buttons are on the left or (1, 0.5) if they’re on the right.
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