I’m trying to use a UIListLayout for a shop GUI but it appears to only work while in studio, including play tests in studio, but once I try it ingame in a real server the rest of the shops rows do not appear like they should.
Here is what it looks like in studio:
Update, I tried messing around with the properties of the UIListLayout and the scroller and it looks like somehow the UIListLayout is not acknowledging the walls of the ScrollingFrame and goes off the screen when ClipDescendants is off on the ScrollingFrame, this is doing the same thing where it only happens IN-GAME and appears fine in studio.
Screenshot: