UIListLayout not working, AbsoluteContentSize showing as 0

In our game LifeTogether RP (LifeTogether 🏠 RP - Roblox) we’re having an issue where some UIListLayouts on our avatar editor app are not working and buttons are not being properly laid out next to one another. From investigating, the AbsoluteContentSize is showing as 0, even with the buttons being visible. We are also using flex features.

This has only started happening from earlier today, so we suspect a change has happened to the Roblox client. It was working fine in Studio until around 5:30am UK time, and from then it switched to how it is ingame.

(See the orange button Head, behind it are 7 other buttons, they should be laid out next to eachother. See on the right where multiple buttons are being displayed, these are visible)

(An image of our working layout, which has the exact same setup and properties as the one above)
CleanShot 2024-11-15 at 06.07.22@2x

I have attached a file privately to display the issue and provide further context.

Expected behavior

The buttons should show up next to one another in a list

A private message is associated with this bug report

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Can confirm that this issue started occuring in one of my projects aswell, if you have a phone that’s still on v650 try testing out your game on it, seems that this issue only occurs on devices that are on v651 from my testing, regardless of the UIListLayout properties.

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The same issue has started occurring on my project which is on PC, it happens both in-game and Studio

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This should be fixed now. Please confirm.

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