UIListLayout sizing bugs out

Hello, so im working on this gui and basically with UIListLayout in it the size changes when in different resolutions, I’ve tried setting Position to Scale and Size to Scale but all the methods didnt work, Here is some info:

ScrollingFrame Properties:
AnchorPoint: 0, 0
AutomaticCanvasSize: None
CanvasSize: 0, 0, 2, 0

image

ScrollingFrame with UIListLayout In studio resolution:
image

ScrollingFrame with UIListLayout in 1920x1080 Resolution:
image

The Children Properties:
AnchorPoint: 0.5, 0.5

UIGridLayout Properties:
image

Note: Everything is on Scale Position and Size, nothing is on offset except for the UIGridLayout properties, My Screen Resolution is also 1920x1080

Also I’ve noticed that the bigger the CanvasSize is, the smaller the children’s size becomes, anybody know why

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The children’s sizes are not using scale (eg. (0.1,0,0.1,0),
Set each of the children’s sizes to a size using scale.

One of the difficult things about UI design is that every. single. thing. must be using scale instead of Height and Width.

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wow, turns out it actually was on offset, weird how autoscale didnt scale it, thanks alot man

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