All of the guis uses sizes, not Offset so I can assure you that.
I uses UIPadding since it autosize the height of a text for a radio system, incase a message is too long, it increase, I’m sure you know how it works. However, the UIPadding uses offest instead of scales since it acts strange. I used “1, 0” on every axis on it, didn’t help. But the main issue is Mobile, not PC players.
Here is how it looks on PC:
Seems normal, right?
Here is how it looks on Mobile:
That is not what I want it to be, I want it to be similar to how it looks on PC.
Current setting:
Any helps is greatly appreciated.