UIPadding size increases on Mobile but normal on PC

All of the guis uses sizes, not Offset so I can assure you that.

I uses UIPadding since it autosize the height of a text for a radio system, incase a message is too long, it increase, I’m sure you know how it works. However, the UIPadding uses offest instead of scales since it acts strange. I used “1, 0” on every axis on it, didn’t help. But the main issue is Mobile, not PC players.

Here is how it looks on PC:
image
Seems normal, right?

Here is how it looks on Mobile:
image
That is not what I want it to be, I want it to be similar to how it looks on PC.

Current setting:
image

Any helps is greatly appreciated.

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I don’t really know the cause of this issue and I don’t completely understand what’s wrong but you can try switching it to scale other than offset. That might help. I hope I helped you today! :happy1:

It’s because you are using offset mode for it. Offset remains a uniform size throughout all screens and it gives you the illusion of it increasing on smaller screens. Use scale type for this. You could also use a script to transition the offset properly for small and larger screens.

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