UIScale messes up AutomaticSize

When the scale of UIScale is set to anything but 1, it seems as though AutomaticSize will not calculate the dimensions correctly:

AutomaticSize == 1:

image

AutomaticSize == 0.9:

image

In the above example, there’s multiple TextLabels that have automatic sizing on the Y axis. All these labels and the robux cost are affected by a UIListLayout. As you can clearly see, the title and description do not size correctly. The title clips into the description, and the description clips into the robux cost. The padding on the top is also gone.

Expected behavior

Setting the Scale property of UIScale instances to a number other than 1 will not break AutomaticSize.

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Hi @VegetationBush , thanks for report the issue! Do you mind sharing a repro file of the UI in the screenshots?

Here’s the ScreenGui in the video with only the critical elements remaining:

ScreenGuiRepo.rbxm (20.1 KB)

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