I only made one button but it created two instead of one
Alright, I fixed the playground, updated it a bit, and you can also now copy the testing place @VSCPlays
Yes, themes suck, you need mods for it to work.
They are inactive, but others can help in the meantime.
Wow that left beta fast!
Not so sure 'bout thatâŚ
Huge W
Damn whoever updates TBP gotta go fast to keep up!
Thatâs legit every topbar mod xD
I was gonna give a conclusion but donât know what to say⌠anywayâŚ
To conclude this post: Doni Bobes.
tell me why, then please! ââââ
Any plans to add this to Wally?
Likely soon, I hope to port most of my packages to wally.
Quick question where do yâall get these icons that match with the other roblox core icons?
While testing out UIShelf Iâve seemed to run into some issues and bugs. Below Iâve documented them.
Broken Tooltips
The tooltip hints seem to be broken. The key decoration seems to be not scaling properly.
Here is what is is supposed to look like.
Selection Box Inconsistency
The selection box very nice (better than default), but donât really match the Roblox UI which shows a cool gradient outline.
Robloxâs selection box
UIShelfâs selection box
Other than that, great module. Keep up the good work.
Iâm aware. This is part of moving the documentation away from CanaryEngine
I updated the post and it now contains the new docs site
Alright I fixed it once again, thanks for telling me
Love this so much and am using this for a project.
One small critique is, the hover effect doesnât quite look the same.
(Also, having to implement a custom FFlag checker to see if UIShelf should be ran or a custom top bar module should be ran kind of defeats the purpose of âOut of the Boxâ introduced by TopBar+.) It would be nice if this supported both old and new CoreGuis.
This is intentional, I believe that only unibars have this selection type.
The issue with UIShelf was that this is made for new UI, not old. There are older versions of this available dating back to only a couple months ago, but these do not support newer API patterns.
Well yes this would be nice, it wouldnât be possible as the newer APIs are specifically catered towards the new UI designs.
The tooltip in UIShelf isnât necessarily supposed to be a 1 to 1 recreation of the one in Chrome, but I agree the key decoration needs to be adjusted.
Funny thing about this Iâd like to note. The selection component is reused from UIBlox which is also ironically reused in Universal App. I think this could be easily recreated.
On another note:
Iâve been spending a lot of my time trying to reverse engineer the Chrome code in order to make something kind of like the Unibar for UIShelf. Itâs still a work in progress though and Iâd like to note that the Chrome code for Unibar is extremely specific for itâs needs.
Test of UIBlox selection. Iâll try to incorporate this into the UIShelf and see how it goes.
Donât worry about it. The latest update features both of these fixes, currently itâs o key published on Wally but I acknowledge that itâs not on Roblox yet.