Hello,
As part of my Kart Racing game I have been creating UI to act as the intro splash between races and after you complete a race to show your time results.
Unfortunately I have been running into an issue with UIStroke. The way I created these is by making a frame that is rotated to clip outside of the viewport. This way the frame is consistent and scales properly with aspect ratios. However when creating the border using UIStroke I noticed that it becomes incredibly pixelated when a UI Element is Rotated. I tried an alternative way by using a frame that was offset a few pixels above the bar, but that had the same issue.
It looks like I will have to create an actual graphic for these, which is a shame. Is there any way to smoothen these UI out with some anti-aliasing in studio?
Image 1: The intro card for each track
Image 2: The results screen showing your lap times