Hey, I’ve been having an issue with UIStroke since the new update. It looks great in Studio, but in-game it appears completely different and broken.
Is there any way to fix this?
in studio
in game
Expected behavior
I expect the UIStroke to look the same in-game as it does in Studio, with consistent thickness, color, and overall appearance.
Hi! Are you by chance using any features from the UIStroke Improvements Beta, such as the new ScaledSize or BorderOffset properties? If so, these features are currently only available in Studio Beta, so they will not work when outside of Studio
ScaledSize
BorderOffset
Yeah i use it, i didnt know that its working in studio only. Thanks for your response!