UIstroke not working for TextLabel

iPhone 4S:

Xbox:

I also tested the game on my Phone and Laptop. On the phone it is thicker, laptop, thinner.

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Ok the best i could do was adding the following to the TextLabel:

  • UIAspectRatioConstraint - at 3, with aspect type at scalewithparentsize

  • UIScale

  • UIStroke - as discussed

  • UITextSizeConstraint - i played with max at 40 and min at 20… but this is how i was able to keep the stroke looking relatively the same across resolutions, so play with the max and min until u get something u can live with.


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