i use it in my game, i was watching a video of someone playing it and they had the outlines enabled for them
it’s not the uistroke object he used, probably an image or something like that, and the uistoke objcet is availabe on beta on roblox studi
i said it’s my own game, i used uistroke for all the buttons
there is a video of someone playing my game and they could see the outlines
How about, you send the video here?
i only asked if the feature is enabled for some people but here Escape the KFC Obby I Roblox - YouTube
They’re most likely doing some sort of soft-release/testing (hopefully ) randomly enabled across clients.
I’m not sure if this is a known issue, but I’m currently experiencing and issue with UIStroke on the Highway
font.
I’m using Contexual mode with a thickness of 7, but the issue occurs on most thicknesses.
The issue is that most characters have holes in the stroke. I’ve tried messing with some settings but I can’t do much about it.
Here are some examples:
I’m confused, what’s the issue and what are you trying to achieve?
Forgot to mention that in the reply, sorry. Just edited the reply.
This is going to be fixed when UIStroke actually gets released. They’ll probably have Thickness set to a UDim
value instead of a number.
UDim
will allow you to set scale, which can fix this ‘puffing’ effect.
Can UIStroke be used in a published game? It seems no effect in a published game.
No.
This is a studio-only beta due to inconsistencies in multi-platform implementation.
For future reference, you can search the topic for information (of which on this particular thread, the availability of this feature is by far the most common reply,) which helps refrain from unnecessary replies.
But once again: No, UIStroke is not enabled in live games.
had just UIStroke can be used that published game? so, recently on UIStroke it that case on platform only can this feature on topic, which means can fix after they effect will allow to studio beta when they seems has to no effect in a published game.
btw, that UIStorke will allow set scale just randomly re-enabled the reply to effect.
Sometimes I go into roblox studio the UiStroke in the GUIs disappear and need to re-enter to reappear.
The reason I didn’t announce it is because I wanted to make sure there were no issues that would force me to turn it back off.
It’s been enabled since 2021-09-09T17:43:00Z and so far it’s been looking good.
Note that some players are still on older versions of the mobile app, and UIStroke will not render on those older versions. Updating to the latest version from the app store will fix it. That should stop being a problem in a week or two, when the older versions are forced to update to continue using the app.
Super cool to see UIStroke finally work in-game!
I have not come across any bugs or issues either, excited to finally release my game now that UIStroke has finally gone live, appreciate all the hard work you’ve done to release this feature to the community.
Excellent! So glad to see this long-awaited feature finally enabled. I’ve got a game I’ve been saving a UI refresh for until after this was enabled, so I’m excited that I can finally get to that now.
Definitely one of my favorite Roblox updates this year! From when it was first announced until now I have enjoyed using it and playing around with it. Keep up the good work!
Example of me implementing it
Great work! Delighted to be able to use UIStrokes on production games))