UITableLayout not scaling properly

I am trying to make a little quick menu for my game and I have decided to use UITableLayout. The problem is that it only scales on the x-axis, not scaling vertically at all giving the illusion of it being invisible.

I have tried to mess with the properties but it seems to not do anything to the children of the frame. No UIConstraints are being applied to the Frame.

1 Like

Are your viewport frames on scale and not on offset?

example:
image

I just switched it but I noticed that it said it overrides the position and size so the ui constraint properties should be the only thing that matters.

1 Like