I am trying to make a little quick menu for my game and I have decided to use UITableLayout. The problem is that it only scales on the x-axis, not scaling vertically at all giving the illusion of it being invisible.
I have tried to mess with the properties but it seems to not do anything to the children of the frame. No UIConstraints are being applied to the Frame.
1 Like
Are your viewport frames on scale and not on offset?
example:
I just switched it but I noticed that it said it overrides the position and size so the ui constraint properties should be the only thing that matters.
1 Like