Ultimate Marble Rider

No hitsquad or anything, I just wanted to show this to you guys. I originally created the Marble Rider genre back in 2009, and then made a very popular one in 2010. I recently opened Ultimate Marble Rider and it’s doing really well!

I spent a lot of time into the GUIs, something I usually don’t pay much attention to, and I tried to make it “fun”, even though you just ride in a marble. I’m currently working on a Marble controlled by your WASD keys, along with leaderboards, for even more fun.

Check the game out here! Multiple tracks you can land onto, “scripted track” too like a Volcano or surfing on top of water. I decided to leave an unstable track in the final version because it makes it that much harder to finish an entire track. Keeps people playing.

Thanks for reading!

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I played it today (I never play any games). I really like it! It reminds me of an old idea I had once in the past with a marble game sort of like yours (only there were no GUIs and I was but a noob).

Keep up the good work! :smiley:

PS. if you weren’t already intending on doing so, I’d suggest to script the WASD keys according to the camera’s coordinate frame. Might be easier to one, script and two, easier for players. :slight_smile:

[quote] I played it today (I never play any games). I really like it! It reminds me of an old idea I had once in the past with a marble game sort of like yours (only there were no GUIs and I was but a noob).

Keep up the good work! :smiley:

PS. if you weren’t already intending on doing so, I’d suggest to script the WASD keys according to the camera’s coordinate frame. Might be easier to one, script and two, easier for players. :slight_smile: [/quote]

Thanks! I’m getting help from Quenty (I can script, but I’m not fantastic at it) and I believe that’s what I’m doing thanks to him.

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Fantastic game! The Audio + Guis bring it over the top! Doge Marble > All

I reckon you should be able to tap W and S only to control the thrust to get it rolling, not steer it

The blue track, what is that for? I am at a loss.

I think it’s the premium track not sure and also

@asimo3089 A setting to turn off the frequent pop up at the bottom would be nice It gets annoying after a while and my other idea

And the ‘alan’ ein ball should really have the alan sounds

[quote]
And the ‘alan’ ein ball should really have the alan sounds

http://www.roblox.com/Al-item?id=154566579 [/quote]

Why thank-you, Bradley. :DDD

On-topic: Asimo, have you used SetCoreGuiEnabled for the backpack GUI? I had it the whole time I was there (even before I purchased a custom marble, so that means I had no tools/hopperbins) and it didn’t look too good with the pop-up going in, out and around it. If you have disabled it, try spamming it a few times or wait a couple of seconds until doing so. If not, I would suggest you either disable it or use this for those without marbles:

game:GetService("Debris"):AddItem(Instance.new("Tool", game.Players.LocalPlayer.Backpack), 0)

Edit: I made those sounds free to take if any of you wanted them (worth it instead of paying R$ 200 for your own)!

[quote]
And the ‘alan’ ein ball should really have the alan sounds

http://www.roblox.com/Al-item?id=154566579 [/quote]

Why thank-you, Bradley. :DDD

On-topic: Asimo, have you used SetCoreGuiEnabled for the backpack GUI? I had it the whole time I was there (even before I purchased a custom marble, so that means I had no tools/hopperbins) and it didn’t look too good with the pop-up going in, out and around it. If you have disabled it, try spamming it a few times or wait a couple of seconds until doing so. If not, I would suggest you either disable it or use this for those without marbles:

game:GetService("Debris"):AddItem(Instance.new("Tool", game.Players.LocalPlayer.Backpack), 0)

Edit: I made those sounds free to take if any of you wanted them (worth it instead of paying R$ 200 for your own)![/quote]
Great, my game has been Ala(ien)n-fied :wink:

Wow, thanks guys for the sounds, and backpack tips. Along with other feedback :slight_smile:

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It’s tons of fun! It’s a great example of the chaos theory and how small unimportant changes and disrupt a whole process.

I spend 500 R$ to get Doge but I’m not beta and no doge. I don’t really want any marble but Doge :frowning:

That volcano sound is really getting on my nerves :angry: more so if you get 3 people go down the tube at a time

BOOM BOOOM BOOM
R.I.P Headphone users, maybe a mute option for just the volcano

And can I suggest 2 new balls? Shrek is love, shrek is life

Epic Sax Guy

A neat feature would be an ‘back expander’ game pass giving you another page of marbles
[size=1]give bradleyp118 doge, spent all my monie at the place[/size]

Just gonna bump this up so asimo3089 can see the suggestions made :slight_smile: