20240223 “It’s really annoying…”
System
- No longer check the badge before fade the button.
- Reorder the purchase of walls on the first floor.
- Halved down the price of conveyors from the 2nd floor onward.
- Change level requirement for future research (Level 2 → Level 5).
- Reduce overall price of Future Brick Maker:
- Research Future Dropper: 250,000 C → 200,000 C
- Material Mix Brick Maker: 500,000 C → 190,000 C
- Crystal Brick Neon Liquid Brick Maker: 750,000 C → 235,000 C
- Inferno Core Brick Maker: 1,000,000 C → 500,000 C
Environment
- Add an extra path on the first floor (There will be some decorations there soon).
- [Temporary] Use SurfaceGUI to display images of paintings.
Badge
- Reduce the requirement to obtain Well placed (Level 6 → Level 5 + Has 1,000,000 Exp or more).
- Waiting is a process now attainable.
Level, Exp & C Bonus
- Change Max level (60 → 30).
- Change Exp gained from purchase level required item (x1.25 → scale on level, max at x1.3).
- Change C bonus from level (First level up 5,000C, 3,000C onward → First level up 6,000C, 3,000C onward).
Interface
- Add new UI.
Other Dev’s note
- Badge checks occasionally have a 5-8 second delay before being purchased and sometimes do not respond at all. Try to wait for a minute, then try again.
- Sometimes, collecting C does not reflect on your interface. This can be simply fixed by purchasing an item or collecting C again.
- For mobile devices or tablets, there is a chance that clouds might appear corrupted/glitchy. This is something that I couldn’t do anything about it.
- Q: When is the map no longer snow-covered? A: March