Unable to animate with weapons

Hello, I am trying to animate with weapons using @TheNexusAvenger Motor6D Maker, but this happens;

https://gyazo.com/5049e9ae4c6dd3fd310a81ecac02754e

Also, when I try to move the bottom right hand, it wont move.

Any help?

Make sure nothing in the weapon/hand is anchored. Also make sure that the welds are all connected to the parts you wanted (i.e. weapon handle to hand). Finally, make sure that all original welds that were in the humanoid are still there. One time I wasn’t able to animate something because I accidentally deleted a weld to the arm, which rendered the entire arm useless.

These are just testing basic things - these might not be your issue but it’s always good to check

Nothings anchored, its a new, fresh humanoid, everything you said I have. I’ve done it with other tools but I can’t get it to work with this one.

[justify]I do not know you, but I do not know what is the need to use a “fake tool”, I just insert a character and then put my Tool Instance inside it, then I do the animation, I also recommend using the Tool Grip Editor, this should be quite simple, I’ll even give you an model example![/justify]

[justify]It always works for me, both in Animation Editor Beta and in the Public version.[/justify]

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