I don’t even know what to say
corner.CornerRadius = UDim2.fromScale(0.5, 0.5);
I don’t even know what to say
corner.CornerRadius = UDim2.fromScale(0.5, 0.5);
You need to make a UDim, not a UDim2.
corner.CornerRadius = UDim.new(0.5, 0)
ohh, I didn’t even know there was a difference lol. tysm
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