So I imported a mesh into roblox, only problem is that I am trying to change the mesh of the characters meshes.
But i keep getting the error Unable to cast string int64
Can anyone tell me why? And how to fix it?
BTW
I am using Blender to make the mesh.
In your code, you are most likely passing the assetId
over as a string. You can fix this by passing over an actual number or use tonumber()
for the string.
Im actually just doing it manually while im making the game(Like Im changing it without a script)
So how do I fix it?