Hello guys, so i got a this error with the name of “Unable to cast value to Object” when playing a animation for my gun, i dont know what is the problem, i dont know if the variable is wrong or something related, so i post here so you guys can help me, thanks in advance!
[18:05:02.761 - Unable to cast value to Object
18:05:02.763 - Stack Begin
[18:05:02.763 - Script ‘Players.lucasprofesional123.Backpack.glock.GunLocal’, Line 32]
18:05:02.764 - Stack End
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local CanFire = true
local reloading = false
local tool = script.Parent
local origin = tool:WaitForChild("Glock").Origin
local contextactionservice = game:GetService("ContextActionService")
local fireEvent = game.ReplicatedStorage.GunRemotes.GunFire
local char = player.Character or player.CharacterAdded:Wait()
local humanoid = char:FindFirstChild("Humanoid")
local animation = Instance.new("Animation")
local HitmarkerIcon = "http://www.roblox.com/asset?id=316279305"
local shootAnim = animation.AnimationId == "rbxassetid://5427964917"
local animationn = animation.AnimationId == "rbxassetid://5419954145"
local reloadingAnim = animation.AnimationId == "rbxassetid://5427237386"
local CurrentAmmo = script.Parent.Ammo
local Magazines = script.Parent.Magazines
local GlockGUI = script.Parent.GlockGUI.hey
local ReloadingEvent = game.ReplicatedStorage.GunRemotes.Gunreload
local ProjectilesFolder = workspace.GunProjectiles
-- SCRIPTING
mouse.TargetFilter = ProjectilesFolder
tool.Equipped:Connect(function()
GlockGUI.Visible = true
mouse.Icon = HitmarkerIcon -- Changing mouse icon to a cool crosshair
game.ReplicatedStorage.Connect6D:FireServer(tool.Glock.BodyAttach)
local equipAnimation = humanoid:LoadAnimation(animationn):Play()
equipAnimation:GetMarkerReachedSingal("canFire"):Connect(function(fire,mouse)
mouse.Button1Down:Connect(function() --Shoot event
if not reloading and CanFire then
local originRay = origin.Position
local mouseRay = mouse.Hit.Position
fireEvent:FireServer(originRay, mouseRay)
CurrentAmmo = CurrentAmmo - 1
GlockGUI.Text = CurrentAmmo .. "|" .. Magazines
end
wait(0.3)
CanFire = false
humanoid:LoadAnimation(shootAnim):Play()
end)
end)
-- Headstackk animation method
char.Torso.ToolGrip.Part0 = char.Torso
char.Torso.ToolGrip.Part1 = tool.Glock.BodyAttach
end)
tool.Unequipped:Connect(function()
GlockGUI.Visible = false
game.ReplicatedStorage.Disconnect6D:FireServer()
end)