I am making a weapon with a settings module script, and when trying to load the animations stored in the table inside the module called animationTracks, I get the error “Unable to cast value to Object”. What am I doing wrong? Here is the code that loads the animations:
local tool = script.Parent
local plr = tool.Parent.Parent
local char = plr.Character
local config = require(tool.Config)
local animTracks = {
idle = char:FindFirstChild("Humanoid"):LoadAnimation(config.animationTracks["idleAnim"]);
attack = char:FindFirstChild("Humanoid"):LoadAnimation(config.animationTracks["attackAnim"]);
equip = char:FindFirstChild("Humanoid"):LoadAnimation(config.animationTracks["equipAnim"])
}
And here is the module script with the settings:
local Config = {}
Config.weaponStats = {
knockback = 9000000,
attackdelay = 0.35,
attacktime = 0.3,
cooldown = 1,
damage = 999999
}
Config.animationTracks = {
attackAnim = "http://www.roblox.com/Asset?ID=54611484",
equipAnim = "rbxassetid://9234875887",
idleAnim = "rbxassetid://9234882101"
}
return Config