Unable to change size of GUI object using the UI editor if the object is rotated

Just posting this simple bug so someone can handle it accordingly if they have the time.

If you rotate a GUI object (in this case, an ImageButton) and try to use the on-screen UI editor, the object will not scale properly.

Here’s an example of what happens with an ImageButton with Rotation set to 0:

And now with Rotation set to 90:

Hopefully this can be sorted out so I can make even more use of the on-screen UI editor :smiley:
Thanks,
korky5000

3 Likes

Sorry to bump this really old bug but it still hasn’t been fixed yet, you are also unable to position it whilst it is rotated using the on-screen ui editor :sob: