You can write your topic however you want, but you need to answer these questions:
What do you want to achieve? Keep it simple and clear!
I just need the player’s Camera to rotate 360 degrees with TweenService for Cutscenes.
What is the issue? Include screenshots / videos if possible!
local part = CurrentCamera
local propertyToTween = {CFrame = CurrentCamera.CFrame * CFrame.Angles(0, 0,math.rad(360))}
local tweenInfo = TweenInfo.new(
10, -- Time
Enum.EasingStyle.Back, -- EasingStyle
Enum.EasingDirection.Out, -- EasingDirection
-1, -- RepeatCount (when less than zero the tween will loop indefinitely)
false, -- Reverses (tween will reverse once reaching it's goal)
5 -- DelayTime
)
local tween = TweenService:Create(part, tweenInfo, propertyToTween)
The Script above did RUN properly, but for some reason, it changes the Position of the camera rather than Orientation? Which I am quite confused what to do here
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I tried looking for solutions and youtube videos on how to animate the camera, but none of explain how I could simply rotate/ edit the orientation of the camera.
*I did also try to do Orientation for the PropertyToTween, but it just says that Orientation cannot be found in “Camera”.
Sorry for the late reply, but sadly it just doesn’t want to work
I’m not the best at tweening, nor I have really seen people talking about how to tween the orientation of the camera