I would like to know how you can sell these items that you buy in your game without having to look for the value that you are selling, for example, a person who will help you with robux, she enters your game and buys your item, just buy those of the other ones that are lower, I think in that
local MarketplaceService = game:GetService(âMarketplaceServiceâ)
local Players = game:GetService(âPlayersâ)
local player = Players.LocalPlayer
local productId =
local price =