Unable to download sound data

It’s been around 5 hours since I’ve uploaded 6 sound effects to my game. 4 of them are not loading. I’ve tried re-uploading the same exact ones and I’ve get the same result.

This is the error message I’ve been getting:

try using pcall function to avoid errors and useIsLoaded if it has been loaded

like this:

local success, errorMessage = pcall(function()
return sound.IsLoaded =
end)
if success then
end

Some of the games fixed this problems but I’m not sure with my script because i don’t get this error much

Warning
this code is not tested yet.

This happens much if the player is lagging that the client failed to get the sound in the website.

Audios won’t work if they aren’t approved yet. That audio you’re trying to use is awaiting approval. That’s why you’re getting errors.

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The audio doesn’t load in studio either.
image

It’s been over 5 hours since I’ve uploaded them, how long should I expect to wait?

Since many developers are still trying to upload audios cause of the new update. Here is an answer for it.

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That would explain it, appreciate the answer.

1 Like