The problem
Im trying to get a mesh with mesh-deformation animation to play in roblox, and I just cant get anything to work. I have the blender file attached at the bottom for anyone who wants to chech it out.
Here’s my cube, it has a twist animation in blender, seen here:
https://gyazo.com/4698e2b0a3b342deb5f865a1f7fff6e7
What I’m doing
I select the mesh, the armature then export as fbx.
As you can see I have both mesh and armature selected.
When I then try to import to roblox I get this message:
Originally it complained about not being able to find root, so I renamed the root bone to “Root” but now it still doesnt find the other bone, what’s up with that? There’s no part named Bone, just a Bone named “Bone”. Bone is suppose to deform the top part of the mesh as seen in the gif.
Anyone have any success doing this in roblox?
Blender file: simpletest.blend (472.3 KB)