for some reason simplepath module doesn’t work properly and making npcs that can jump is impossible
when the target is on higher platform then the npc the npc just gives up completely and stops moving I already tried setting agentcanjump to true
this didn’t help.
Hello! Can we see an example of the issue you are facing and also a snippet of the code you are working with? Thank you!
I solved the issue by manually moving and making the npc jump only when it can’t compute a path that way I can still use simplepath!
the reason why this was happening is because pathfinding service has a limit to how high the npc can jump unfortunately.
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