Unable to properly swap equipped Avatar Animation with another of the same category in Avatar Editor

Reproduction Steps
User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:97.0) Gecko/20100101 Firefox/97.0
Platform Type: PC
Device Type: Computer

Expected Behavior
When I go to a specific avatar animation category in the editor like “Swim” and click on another animation, it should be equipped on my avatar, and the one I previously had equipped in the same category should automatically be unequipped.

Before:

After:

Actual Behavior
Instead, when I try to equip a different animation in the same category as the current one I have equipped, they will both be “equipped.” However, this is only visual because the second animation will not actually be equipped and the current one will remain, as seen when the avatar previewer is refreshed. Clicking on any other animation that isn’t the previously equipped one but in the same category produces the same result.

Before:

After:

Workaround
Before or after equipping the new animation, unequip the previous one. The new animation will now be equippable and expected behavior is restored until the page is refreshed or revisited.

Issue Area: Roblox Website
Page URL: Roblox
Impact: Moderate
Frequency: Constantly

1 Like

Fix deployed. Thank you for flagging :slight_smile:

3 Likes

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