Unable to put textures on meshparts

Whenever i try to apply a TextureID to a mesh, it turns completely black. It doesn’t matter what decal or mesh i try to use. This might have started happening after today’s update.

I’ve asked other people if they had similar issues. Badcc said it doesn’t work for him, whereas some others don’t have any rpobems with it.

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Works for me. Then again, it looks like Studio just updated in the last hour or so, so maybe it was just fixed?

Check vertex colors on your mesh.

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