Unable to See Bones in Roblox Studio but can be seen in Blender

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    I am trying to Import a character from blender (with mesh deform)

  2. What is the issue? Include screenshots / videos if possible!
    The issue is that when i Import a Rig into Roblox Studio i am unable to see bones and
    when importing a animation the character is just in the Reset Pose and there are no
    keyframes

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I have tried doing is removing extra accessories from the rig.

    Pictures: 
       For Some reason i am unable to find the images captured so to just be clear i will be 
       giving files!
    

Blender: untitled.blend (6.2 MB)
Roblox Studio : unititled.rbxl (36.1 KB)

If I did a blunder please let me know! Thanks!

[USED A KAYKIT CHARACTER PACK]

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Blender rigs work on the basis of blender physics and not roblox studio. So people make a character and then rig it limb by limb in blender. So the bones which you see is only for blender because that bones is not an object, it’s a property of blender. So you can’t see bones in roblox studio the way you see them in blender.

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