Hey there!
While trying to set the player’s camera CFrame to a part(which I’ve done many times before), the camera doesn’t position itself to where the part is, even though Camera.CameraType is set to scriptable. I’ve never encountered this before and I don’t see anything else like this on the forum. Any help is appreciated!
Code (in a local script inside starterGui:
local camera = game.Workspace.CurrentCamera
wait(5)
print(“go”)
repeat
camera.CameraType = Enum.CameraType.Scriptable
wait()
until camera.CameraType == Enum.CameraType.Scriptable
camera.CFrame = game.Workspace.WrapCam.CFrame