I figured out this should be pretty straight forward but apparently, I was wrong.
I’m trying to set the Character to a model that is parented in ServerStorage via a server script by performing the following lines of code.
-- Set Character Instance Name NewCharacter.Name = Player.Name -- Parent Character to Characters Folder NewCharacter.Parent = game.Workspace.Characters -- Set New Character as Player Character Player.Character = NewCharacter
For some reason, there are no animations playing when spawning and the Character Name is visible for the Local Player. I can’t figure out what is causing this behavior atm.