Unanchored parts not moving/falling

Do they react to physics if you touch them? Or, in run mode?

When running they don’t fall, no matter how much I touch or move them they still act as if they are anchored.

I would normally say this might be a plugin interfering… but it happens with me as well, rarely though. I hardly use any plugins, so i wouldn’t think it was that… have you tried to restart/re-install studio?

What happens if you try approaching the part?

Just tried to reinstall yet the same problem occurs.

It still acts as if it’s anchored

Even when being very close to the part?

I can stand on it and push it without it moving

you’ll have to provide a test file for people to truly debug this

anchoredparts.rbxl (40.6 KB)
Heres an example of it happening, though its happening in all files I open

the part dropped to the floor for me, without any involvement.

It very well could be a plugin or your own computer, have you tried playing it on a public server (not studio?) if it works on public server its likely a plugin doing it.

I would’ve thought a plugin couldn’t change it as while the game is running the part appears unanchored on the client and server, i’ll play a public server to see what happens.

Must be an issue with roblox studio as in a public server the block falls perfectly fine

I would check your plugins if you are able to, disable some until you find a culprit

of course if you have a lot of plugins this may not be a feasible solution

This bug rarely happens on my game and it has something to do with locking the network owner to the server after a block gets unanchored, except once you touch it it falls.

Even with all plugins off the block still doesn’t move in studio, do you think theres any other things I should check?

I am at a complete loss if disabling plugins doesn’t work. I don’t have any further clue on what could be causing it.

Will be frustrating to deal with but at least it works in normal servers, thanks for the help anyway.

did you find a solution to this?
im having the same problem.

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same here, except it only floats after a specific amount of time on an anchored part

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